Made with openFrameworks and 80,000 particles.
Petros Vrellis has created an interactive visualisation and synthesizer that animates Vincent Van Goghs “Starry Night”, using openframeworks to create a simple and elegant interaction. A fluid simulation gently creates a flowing fabric from Van Goghs impressionist portrait of the Milky Way and night sky over Saint-Rémy in France using the thick paint daubs as the particles within the fluid.
This might be the blog post that goes on to define TL;DR.
So begins an epic multi-part blog post containing the entire email conversation between Asher Vollmer the developer of an iOS puzzle game, and Greg Wohlwend, a designer he brings on board to add some serious good looks. The result is Puzzlejuice (now in the app store).